Last week from 23rd to 26th I was on a LAN event called GetOnline, here in Kajaani, Finland. I went there because of the game development competition, which required you to make a game in about 48 hours on Microsoft XNA. And the theme for the game was "platform game with puzzle-solving elements." Fortunately for me, I had recently been thinking of a platform game that would be nice to make at some point and it was perfect for the competition. So I decided to go with that idea.
Skip to 48 hours later of no sleeping, lots of coding and some pixel art, I had the game done. With only one bug left that I was aware of, but it wasn't anything major